This guide has not yet been updated for the current season. Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. ( Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. PASSIVE - 10% of your Mana from items is converted to Magical Power. Copyright 2019 SMITEFire | All Rights Reserved. If she ults you, ult out. If the target has over 2000 Health, the bonus damage scales up. Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. [display_name] => Xing Tian If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. [url] => anhur Array After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Jormungandr is so large that he cannot be affected by Hard Displacement. PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. [god] => Array For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. [god] => Array Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. If the target has over 2000 Health, your ability bonus damage scales up. If she's paired with someone like Xing Tian, you will die. a lot. ( This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Lots of CC (Slows, Knockups, Trembles). Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Vote received! [god_id] => 48 ( Vote received! ( If this happens, you are dead, just give up and be ready to buy items. Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. [notes] => Obnoxious CC. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. ) When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. [url] => ymir [god_id] => 85 ) [display_name] => Baron Samedi ) Pros. PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. This is a provisionally easy ranking. [god] => Array If Sol and or Olorun are your enemy ADC's, or your enemy ADC uses a lot of abilities, like Chiron or AMC, I've found that this works nicely. Array Array PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. [scoreVal] => 3 But if you love Jorm, and just want to have a bit of fun, go for it. Array Cooldown - 110s. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. Please verify that you are not a bot to cast your vote. . The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. You could play a tiny rodent, or an anime schoolgirl, but you could also play Jormungandr the DESTROYER OF GODS! [god] => Array SMITEFire is the place to find the perfect build guide to take your game to the next level. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Obnoxious CC. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. [god_id] => 101 [scoreVal] => 3 [display_name] => Artio Max 50 stacks. Jormungandrs Basic Attacks do not proc item hit effects. Want to support SmiteFire with an ad-free experience? Array Array Smite is an online battleground between mythical gods. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. Start [scoreVal] => 4 [display_name] => Cabrakan PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s. GLYPH - Every 15s gain a stack of Hunger(max 3). ) Jorm thrives as a front line bruiser character. [notes] => Ganesha will be a rough fight. So could you play a jungler, yeah, sure. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. ) ) PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. [display_name] => Sobek If you kill an enemy god you gain 3 stacks and 21 gold immediately. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ) Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. If he misses his chains on you, laugh at him. Similarly to an Athena, a good Terra will chew you up and spit you out. You cannot fight most Bacchus late game if you are alone, he will out damage you. Join the leading SMITE community.Create and share God Guides and Builds. You can see the most recently updated guides on the browse guides page. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. per tick with his autos if you have damage buff,fire giant, evolved blink and frenzy! [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. Cooldown - 130s. This effect lasts for 7s and can only occur once every 15s. [url] => cthulhu Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. ) ( [god] => Array SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. Would you like to let the author know their guide helped you and leave them a message? Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Please verify that you are not a bot to cast your vote. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. His bugle blast with proc your passive if he's right next to you. This is definitely the most niche of the Starters. PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. SMITEFire is the place to find the perfect build guide to take your game to the next level. PASSIVE - You deal 30% increased damage to Jungle Monsters. ) [god] => Array You can support us ad-free for less than $1 a month! No not really, you'd be better off with any jungler, hell even Loki works better. 1. Instead, he gets Dazed. [scoreVal] => 4 If the target has over 2000 Health, your ability bonus damage scales up. He won't kill you but he will make your life hell in lane. Find the best Jormungandr build guides for SMITE Patch 10.2. Jorm is not a traditional "Help the Team" support. Please keep this in mind while reading. Ult to escape/ regroup with teammates in need. Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes. [scoreVal] => 4 PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. I'll use this section to talk about general things which others might find useful or interesting: If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. Copyright 2019 SMITEFire | All Rights Reserved. Array The issue here is that he provides a lot of support to his team, more than you. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. 4.05K subscribers This Jormungandr build is going to give you nice defenses and a high hp pool but still allow you do do damage and get some kills. If you two are alone in lane, you might be able to win a boxing match. Provided you put in early aggression, he won't be a problem. The extra movement and attacks speed help as well. You will find builds for arena, joust, and conquest. Range of 16/20/20+AoE Protection Physical: 21 (+3.2) Magical: 30 (+0.9) Regen HP5: 8 (+0.8) MP5: 4.6 (+0.42) Kukulkan Stats Health: 380 (+75) Mana: 265 (+45) Speed: 360 (+0) Range: 55 (+0) Attack/Sec: 0.87 (+0.91%) Basic Attack Damage: 34 (+ 1.45) [display_name] => Cthulhu And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. ( Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. . [god_id] => 80 AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. You out damage geb, no contest. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. [notes] => Odin help us. This matchup is as dead even as is possible. It's the n1 item for magical gods in due for a reason. I want to receive promotions from our partners. If she ults you, ult out. ) When in doubt, just assume it doesn't work. Array ) [display_name] => Ymir Subsequent hits on the same target do half the bonus damage for the next 3s. Join the leading SMITE community.Create and share God Guides and Builds. ( This cannot exceed 35% of your Max HP. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. 1. ) Cabra out damages you, even in support, though that's about his only benefit. Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. [scoreVal] => 2 The two of you are fairly even in terms of damage output early game, and he cannot ult you. PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. ) Your biggest advantage over Ymir are your 1 and ult. Please verify that you are not a bot to cast your vote. I've had a Skadi do more than half my health in a single ability, it isn't fun. Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. This field damages and slows Enemies inside of it every second. This can only occur once every 45 seconds. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. [god_id] => 69 This consumable heals 125 Health and 75 Mana over 25 seconds. Your biggest advantage in this matchup, Ares can't ult you. Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. [url] => ganesha [scoreVal] => 4 Cooldown - 120s. [god_id] => 58 If you like Jormungandr tank, you can refer this way. 1. ) [display_name] => Skadi After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. [god_id] => 33 ) ( Jorm's Solo Current Build.